| ||||
|
The brand new tracker plugin for the Tobii 5 eye-tracker was released today! You can download it via Tobii5 tracker
We are also working on an update for other trackers, so stay tuned!
We are proud to announce the release of FacePoseApp: our new face-tracking App for iOS an Android! You can find all information about it and also download the App via www.faceposeapp.nl
FacePoseApp can send the headpose-data to FaceTrackNoIR via Wifi or USB. For this to work, we have upgraded the OSC tracker plugin and have created two new plugins: the Andoid USB plugin and the iOS USB plugin. You can download them via the links.
After the French translations, a friendly Chinese user of FaceTrackNoIR has helped us by translating the UI-texts to Chinese. Any user who prefers Chinese texts can download the separate installer via www.facetracknoir.nl
There are still quite a few languages for which we seek translators. If you have some spare time (a few hours will suffice), please help us?
We have released v201/v202 of FaceTrackNoIR and are in the process of updating the website, to improve the user-manual. The new version contains a number of bugfixes (which were released separately earlier):
There are also some brand new features:
We are looking for users, who would like to help us translate the user-interface into their language(s)!
The new version can be downloaded via www.facetracknoir.nl
After Lockheed Martin released the new 64-bit version of Prepar3D, we were informed by several users that the SimConnect protocol (which had been working for 7 years!) did not function any more. So much for backward compatibility :)
To help our Prepar3D users (and possibly improve support for other sims too), we have now released the new SimConnect SP2 protocol. It can be downloaded from the download page.
Note: You may need to run Prepar3D in "Windows 7" compatibility mode, though this was only reported once...
Some users have contacted us with the problem that the 64-bit version of IL2 Battle of Stalingrad does not seem to work with FaceTrackNoIR. A fix was posted today!.
The release of v201 is iminent: just waiting for a few translations....
The compatible gamelist was updated and so was the CSV file. If you encounter a game that does not work with FaceTrackNoIR yet, please try the latest CSV file and/or contact us about it.
Today the new UDP Tracker plugin for FaceTrackNoIR is released. A few small bugs were fixed and the Settinga page expanded: it now presents real-time data about data received.
You can find more information about it on the UDP Tracker page and download the new version on www.facetracknoir.nl.
Today the new OSC Tracker plugin for FaceTrackNoIR is released. In short, the OSC tracker can receive OpenSoundControl messages, which contain headpose-data. The (third-party) App GyrOSC, which supports all Apple™ devices, was used to develop this tracker.
The OSC Tracker can be used to add headtracking to Virtual Reality Apps on smartphones etc., which connect to your PC.
You can find more information about it on the OSC Tracker page.
Today the new Joystick Tracker for FaceTrackNoIR is released. You can find all information about it on the Joystick Tracker page.
I have updated the web-page of the HAT-tracker, which can be used to communicate with every serial device, like Arduino, raspberry etc.
The upgrade of FaceTrackNoIR was finally finished and the new version released. It contains the next improvements compared to v170:
To ensure that FaceTrackNoIR will work in future releases of Windows, work has started to migrate the code to Visual Studio 2013 and Qt 5.5.
The upgrading process is progressing steadily and the major problems have been solved. Most protocols have been tested with success and almost every tracker has also been upgraded.
Some new features have also been added and we are working closely with some very friendly companies, to improve FaceTrackNoIR even more. The Tobii EyeX tracker is coming along nicely and Delan Engineering is helping us with the upgrade of PointTracker.