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From version v170 on FaceTrackNoIR supports is "modular", so head-trackers, filters and game-protocols can be added easily. The first release of v170 contains three head-trackers, 2 filters and 8 game-protocols. Details of these are in the appropriate sections of this website and/or the wiki on SourceForge . (A bit of patience is appreciated: both sources of information are "under construction" to reflect the changes since v160)
To manipulate the 'raw' headpose-data, FaceTrackNoIR includes a number of functions:
To influence the facetracker while 'in-game', shortkeys and mouse-buttons can be defined to:
INI-files can be used to save these settings 'per game'.
There are also some functions for 'user convenience', which are stored in the Windows Registry:
A program like FaceTrackNoIR is never quite complete. We want to use the Feature Request Tracker from SourceForge, to give anyone the opportunity to request enhancements: Feature Requests.