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This problem occurs with "classic Windows Applications", which do not support high DPI-monitors themselves. In April 2018 Microsoft has released a W10 Update, in which this Compatibility issue is patched. To make FaceTrackNoIR look good again:
Remark: this setting is saved in the Registry, so you have to set it only once...
It seems that the developers of BoS have made a little mistake there, which you can fix manually:
Remark: if you want to use another game with FaceTrackNoIR, you probably have to reverse the renaming process...
The header actually says it all:
These issues were solved. You can download the fixed DLL from www.facetracknoir.nl.
Besides the fix, the UI for the UDP-tracker was upgraded, so more info is available for the user.
Apparently the FSX Steam edition does not automatically install the legacy SimConnect interface. The solution is to install it manually:
A (dummy) process called TrackIR.exe is required by some programs (like EZCA) to enable headtracking. This process is not starting, when there is a space in the installation-path. To fix this problem either:
The problem is caused by the video-widget, which grabs focus when the tracker starts and the checkbox "show videowidget" is unchecked.
Make sure to check the checkbox, before starting the tracker.
santobr posted this about this problem (it kinda accurately describes the problem):
If you have an ATI GPU, you know that ATI driver's team doesn't
like standards, they have their own OpenGL without any standard.
So, if your FaceTrackNoIR loads and then quits without any error, just put
the file atioglxx.dll inside the main folder of FaceTrackNoIR.
Yes, yes, just like IL-2, unfortunately.
This is not FaceTrackNoIR's fault, it is ATI driver's team's fault.
There are things that only ATI does for you.
The only thing is that the dll file can be from Catalyst 11.5 or 11.4, because here everybody knows about the same problem with IL-2. These Catalyst's versions were the only versions that were full compatible with the OpenGL standard.